For all my trying, I have the coding ability of a turnip, but that hasn’t stopped me trying every robo-programming game released thusfar. Gladiabots is the latest in this small but underappreciated genre of problem-solving strategy games, giving you a small squad of mechs, a battle/sports field and tasking you to program their brains through a visual, flowchart-like language so they can get the job done. It surfaced as a prototype on Itch back in 2016, but now it’s evolved into a full commercial game, due to arrive on Steam early access this August 9th.
Via Gaming via Godstime David on Inoreader https://ift.tt/2u5MZ00Robo-programmer Gladiabots hits early access August 9
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July 12, 2018
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