Warframe isn’t the best game I’ve ever played, but it sure is one of the best supported. What began as a relatively simplistic third-person shooter with acrobatics and corridor shooting now includes dozens of classes, an arsenal of hundreds of weapons, jetpack battles, and fights with 60-foot ghost bugs. The updates keep getting bigger, too. Warframe once mainly took place in corridors, and then they added an open world. It didn’t have much of a story, and then it got some of the weirdest, most intricate science-fantasy plot I’ve seen this side of Destiny – minus having to read the good bits on my smartphone. Now the game’s next steps, announced at the game’s official fan event, TennoCon 2018, sound more ambitious than ever.
Via Gaming via Godstime David on Inoreader https://ift.tt/2u5MZ00Space combat marries Warframe’s disparate parts into a single whole
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July 13, 2018
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