“The software should be an entity that you are interested in, invested in, and feel an engagement with. That’s the idea.”
That’s one of the many ways Michael Cook describes Angelina, his “artificial intelligence-powered research project that designs videogames”. It’s not the world’s only experiment in automated games design, and it’s not going to rob any human developers of their jobs. Mike doesn’t want it to. He wants Angelina to be a part of their communities.
Via Gaming via Godstime David on Inoreader http://bit.ly/2ECR3Zu
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